S - Select Larva
U - Burrow
G - Guardian Aspect
D - Devourer Aspect
L - Morph to Lurker
Units
D - Drone
Z - Zergling
O - Overlord
H - Hydralisk
M - Mutalisk
S - Scourge
Q - Queen
U - Ultralisk
F - Defiler (Drone is D)
Drone Mutation
B - Basic Mutation (Buildings)
Then...
H - Hatchery
C - Creep Colony
E - Extractor
S - Spawning Pool
V - Evolution Chamber
D - Hydralisk Den (H is already used for "H"atchery)
V - Advanced Mutation (Buildings, A is use for Attack and is not available
for "A"dvanced)
Then....
S - Spire
Q - Queen's Nest
N - Nydus Canal
U - Ultralisk Cavern
D - Defiler Mound.
Special Abilities
Queen
R - Parasite
B - Spawn Broodling
E - Ensnare
I - Infest Command Center
Defiler
W - Dark Swarm
G - Plague
C - Consume
Upgrades
Because upgrades require more decision making and are not used as often, you
might want to learn the building and unit Hot Keys first before trying to learn
the Hot Keys to the upgrades.
Hatchery
L - Upgrade to Lair
Lair/Hive
H - Upgrade to Hive
B - Evolve Burrow
V - Evolve Ventral Sacs
A - Evolve Antennae
P - Evolve Pneumatized Carapace
Spawning Pool
M - Evolve Metabolic Boost
A - Evolve Adrenal Glands
Hydralisk Den
M - Evolve Muscular Augments
G - Evolve Grooved Spines
L - Evolve Lurker Aspect.
Spire
A - Upgrade Flyer Attacks
C - Upgrade Flyer Carapace
G - Mutate into Greater Spire
Queen's Nest
B - Evolve Spawned Broodling
E - Evolve Ensnare
G - Evolve Gamete Meiosis
Defiler Mound
G - Evolve Plague
C - Evolve Consume
M - Evolve Metasynaptic Node
Ultralisk Cavern
A - Evolve Anabolic Synthesis
C - Evolve Chitinous Plating